As subject says...
Why color_t mask is:
gggbbbbb rrrrrggg
and not (like it should considering a traditional RGB 565 encoding)
rrrrrggg gggbbbbb
It would simplify A LOT color management (mixing colors for antialiasing and such).
AFAICT, the only reason it is so is that Bitmap read is faster. But the LCD send method is sending data 1 byte at a time, so it's not a concern.
Probably I'm missing the big picture, so I'm asking this question here.