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# 1   2009-06-29 14:52:12 MENU_Set after drawing

adal
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Registered: 2009-04-22
Posts: 32

MENU_Set after drawing

Hi,

I am implementing an application showing graphical elements as outputs (lines) and I want to switch at any time (after joysitck action /button press) in menus. My problem is that I can enter and exit menus only before drawing any graphics on the screen. After the first lines are drawn MENU_Set(&inputOptions) is not able to re-launch the menu. This was not happening in a previous test where launching menus was alternated with char/string ouputs trough LCD_DisplayChar and DRAW_DisplayString.

I was wondering if there is any dependency between menus and other graphics functions calls such as DRAW_Line...

Adalberto

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# 2   2009-06-29 14:54:23 MENU_Set after drawing

adal
Member
Registered: 2009-04-22
Posts: 32

Re: MENU_Set after drawing

I forgot to add that I'm running on the primer2 with circleOS3.7

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# 3   2009-06-29 15:38:46 MENU_Set after drawing

adal
Member
Registered: 2009-04-22
Posts: 32

Re: MENU_Set after drawing

Right in the middle of my debbugging sessions...
..for some reason the problem disappears reducing the number of menu entries...

A.

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