I'm still very confused about the process of adding applications. If I find a batch file that loads a .hex (for example, the Contest Miscellaneous Bundle supplied by Lionel) it couldn't be easier. But after downloading the Kaleidoscope project individually, I couldn't find a similar batch file and don't understand what I should be doing to install it.
On a similar note, I added the picture application (using the batch file supplied) then ran the "demo_flash_picture_1_and_2" batch. This created file not found errors while calliing "bmp2bin.rb" and left my STM32 for dead. I followed the instructions in the STM32-Primer Manual to restore the factory configuration by proramming it with the file "Pcircle.hex" but now it doesn't show the demo applications (maze and breakout). Where are these to be found?
I had expected to be able to find a way of loading applications into the STM32 from the Ride IDE, but while I could open a project (like the kaleidoscope) the restrictions wouldn't allow me to run the debugger - the only way I can find to load an application from the IDE.
I'm obviously a complete noob to the STM32, but with three decades of experience in embedded designs using other microprocessors I feel that the documentation could do better at introducing newcomers to this Primer.